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Thursday, November 13, 2025

Theory: Voidless Pit Universe, Perpetual Motion, Exoskeleton Space Elevator, and Fixed-Pole Simulation Model

 

Thesis Statement

Imagine our universe as a "voidless pit": a dynamic, unbounded system where Earth—and experienced reality—exists in perpetual motion, or even spins in place between two fixed cosmic poles (the sun and moon). Here, gravity, time, and perception emerge from local rotation and engineered equilibrium, not from movement through space. Drawing from quantum physics, relativity, speculative engineering, and simulation theory, this model suggests that the laws we experience—including gravity—are emergent from equilibrium within this endless motion or spin, not from immutable truths or physical edges. The universe may itself be a simulation with designed variables, reset conditions, and fixed reference points.


1. Voidless Pit, Funnel Galaxy, and Constant Motion

  • Unbounded, Not Contained: The universe is not a box or cylinder with walls; it is a "pit" with no bottom or sides—no true boundaries.
  • Perpetual Runners: Like runners on a track or pixels looping on a screen, we are in constant motion or spin, never reaching an edge.
  • Spiraling Downward Galaxy: Other planets and stars may be part of a spiraling, funnel-shaped galaxy, all mass in a perpetual downward spiral, explaining spiral arms and orbital phenomena.

2. Perpetual Motion, Gravity, and Simulation Variables

  • Gravity as Perpetual Acceleration: Gravity is the effect of continuous downward motion at ~10 m/s², or the result of local spin.
  • No Energy Input Required: Perpetual motion or rotation is the default state—no energy is needed to maintain it.
  • Constant Variables: Fixed physical constants may indicate engineered or simulated properties.
  • Reset Conditions: Cyclical or periodic cosmic phenomena may reflect underlying “reset” mechanisms in a simulation.

3. Inverted Equilibrium, Perception, and Nested Awareness

  • Inverted Orientation: Earth’s face points toward the sun/moon; equilibrium is designed for this "down."
  • Curvature as Perception: The roundness of Earth is a perceptual effect, not necessarily an objective geometric truth.
  • Nested or Unaware Life Forms: Like bacteria unaware of their world, we may be unaware of the “higher-level” reality or experiment.

4. Quantum Perception, Quasi-Physics, and Wormholes

  • Quantum Perception: Observation and measurement select slices of reality along the time axis.
  • Quasi-Physics: Laws like gravity or inertia could be emergent from deeper information structures.
  • Wormholes: Wormholes could serve as shortcuts across time or cycles, echoing quantum tunneling at macro scale.

5. Space Elevator as a Bridge

  • Bridge Across Layers: The space elevator is a conceptual bridge to new domains or cycles—perhaps an anchor for wormholes or a “debugging” tool in the simulation.
  • Exoskeleton Elevator Network: Multi-point, global lattice with gyroscopic stabilization and jump sites, forming a network of ultra-light, carbonide-based structures.

6. Physics and Speed Calculations

 

Phenomenon

Equation/Proof

Example Value/Interpretation

Perpetual Acceleration

a = F / m

a = 10 meters per second squared

Centripetal Acceleration

a_c = v² / r ; v = sqrt(a_c × r)

r = 6,371,000 m, v ≈ 7,980 m/s

Tension in Elevator Cable

T_max = ∫₀ᴸ [density × area(y) × g(y)] dy

Density minimized for carbonide

Escape Velocity

v_e = sqrt(2 × g × r)

v_e ≈ 11,200 m/s

Light Travel Delay

d = c × t ; d = c × t + v_observer × t

Light "catching up" effect

Wormhole Shortcut

ds² = –c² dt² + dl² + [b₀² / l² + 1]⁻¹ dr² + r² dΩ²

Morris-Thorne traversable wormhole

 


7. Visualizations & Charts

  • Voidless Pit and Funnel Galaxy Diagram:

Voidless pit and funnel galaxy model

  • Exoskeleton Elevator Network:

Space elevator network diagram

  • Centripetal Gravity Chart:

Radius (meters)

Tangential Speed v (m/s)

1,000

100

10,000

316

100,000

1,000

1,000,000

3,162

6,371,000

7,980

10,000,000

10,000



8. Light, Distance, and Perception

  • Light Catching Up: Light from distant stars may be explained by our own constant motion—light is "catching up" to us, or we see the tail end of our own motion through space.

9. Dark Matter, Warp Speed, and Celestial Skepticism

  • Dark Matter/Energy: These may be structural artifacts, not mysterious substances.
  • Warp Speed: Faster-than-light travel could be reinterpreted as moving across cycles or slices of time, not space.
  • Celestial Dynamics: The sun, moon, and planets may be fixed reference points, or all bodies are caught in a perpetual, spiraling downward funnel.

10. Simulation Hypothesis, Experimentation, and Nested Realities

  • Simulation Support: Constant variables, reset conditions, and cyclical behaviors align with a simulated reality or controlled experiment.
  • Experiment Analogy: Like bacteria unaware of the laboratory, sentient beings may be unaware of the larger reality.
  • Nested Worlds: Our universe could be one of many, each with its own rules and boundaries.

11. Fixed-Poles, Spinning Earth Model

  • Sun at One End, Moon at the Other: Sun and moon are fixed at opposite “ends” of a cosmic axis.
  • Earth Spins in Place: Earth only rotates on its axis—no orbit, just spin—always between these two poles.
  • No True Orbital Motion: All experience is generated by local rotation, not cosmic travel.
  • Perpetual Rotation Explanation:
    • Initial Condition: If set spinning at the beginning, Earth will spin forever in a frictionless environment (Newton’s First Law).
    • Simulation Logic: In a simulation, Earth’s spin is a programmed variable, not the result of ongoing force.
    • Emergent Law: Spin is a built-in rule of the system.


12. Comparative Summary Table

Feature

Standard Model

Rotating Axis Model (Proposed)

Sun/Moon Motion

Sun at center, moon orbits

Sun & moon fixed at poles

Earth’s Motion

Orbits sun, spins

Only spins in place

Day/Night

Rotation & orbit

Rotation only

Seasons

Axial tilt + orbit

Only if axis wobbles/precesses

Simulation Angle

Complex, moving system

Minimalist, local experience only

 


13. Philosophical & Historical Foundations

  • Aristotle, Newton, Einstein, Gödel, Penrose, Wheeler, Feynman, Morris & Thorne, Modern String Theory (see references).

14. References

  • Einstein, A. (1916). General Relativity
  • Newton, I. (1687). Principia Mathematica
  • Morris, M.S., Thorne, K.S. (1988). Wormholes in Spacetime
  • Penrose, R. (2010). Cycles of Time
  • Wheeler, J.A., Feynman, R.P. (1945–50s). Absorber Theory
  • Tegmark, M. (2007). Mathematical Universe Hypothesis
  • Sagan, C. (1980). Cosmos
  • Gödel, K. (1949). An Example of a New Type of Cosmological Solution
  • Bekenstein, J. (2003). Information in the Holographic Universe
  • Recent research on carbonide materials, exoskeleton megastructures, and quantum gravity
  • Feynman, R. (1964). The Feynman Lectures on Physics
  • Research on voidless/cylindrical/ovular spacetime models and cyclic cosmology
  • Recent physics estimates on acceleration in vacuum, orbital mechanics, and quantum perception

What if the ride is engineered, and we are not just passengers, but designers—or subjects—of our own reality?

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